Animation goes multimedia
REFRESH X FANTOCHE #4
Efficiency, competition and profit characterise our concept of work, reinforced by the digitisation and automation of professions. What does this mean for us as humans? Through games, videos and interactive installations, this international group exhibition explores the theme of work in the post-digital age.
Appointments & Tickets
Wed 3.9. • 12:00 - 20:00
StanzereiThu 4.9. • 12:00 - 20:00
StanzereiFri 5.9. • 12:00 - 20:00
StanzereiSat 6.9. • 12:00 - 22:00
StanzereiSun 7.9. • 14:00 - 20:00
StanzereiCurated by
Maike Thies (Departement Design, ZHdK)
Technical direction
Stefan Kraft
In collaboration with
Zurich University of the Arts (ZHdK)
Selection of projects
- 24times Gysin & Vanetti, Interactive Installation, 2020
- Are Friends Piezoelectric? Miranda Moss & Urs Gaudenz, Interactive Installation, 2023
- Cassiopeia Sarah Iller, Webbrowser, 2025
- Every Day the Same Dream Molleindustria, Game, 2009
- Farming Simulator 25 Giants, Game, 2025
- Harold Halibut Slow Bros, Game & Installation, 2024
- Hinter Verschlossener Tür Vivian Waldvogel, Animated Documentary, 2025
- La nuit de l’ours Sam & Fred Guillaume, Animated Documentary, 2012
- Loop Labor Gisela Carbajal Rodríguez & Felix Klee, Critical Game Intervention, 2025
- Megalotopia Pascal Kägi, Film, 2025
- Merger Keiichi Matsuda, 360 VR Film, 2018
- Papers, Please Lucas Pope, Game, 2013
- Pocket Boss Mario von Rickenbach (Playables), Game, 2025
- Punch In Nadja Häfliger & Basil Huwyler (Studio absurda*), Interactive Installation, 2025
- Proceed to Rescue Enrico Bachmann, Animated Documentary Short, 2024
- Ruminant 4444 Mia Buser, Game, 2025
- Time Flies Michael Frei (Playables), Game, 2025
- void avoid (return nothing) AATB, 2025
- Zentrum für Nichtstun Leonie Dittli, Mediation and Counselling Platform, 2024