When Animation Meets Game Design
Swiss video games that combine animation art with game design have proven to be highly successful on the global market over the past few years. How do they work together? This year, the SGDA will once more explore the intersection between animation and game design. Swiss and international game developers will show what can happen when the two disciplines meet.
Curated by: Swiss Game Developers Association SGDA
(Game: Têt, Switzerland, 2017)
Okomotive: Phillipp Stern, Level Design & Art
(Game: FAR: Lone Sails, Switzerland, 2018)
The event is public and suitable for all visitors.